Crash Fever Wizard Invades Guides

Note: these guides are taken in part from game8.com, and may contain out-of-date information; please let us know if you find anything has changed.
Additional credit goes to the Crash Fever Discord community for detailed information and tactics for the current Global version of events.

Amaterasu Invades!!

Azazel Invades!!

Jeanne Invades!!

Musashi Miyamoto Invades!!

Oz Invades!!

Arthur Invades!

Grimm Invades!

G~Star Children Invade!!

Freyr Invades!

Hugin & Munin Invade!

Karma Invades!!

SHOKI Invades!

Yomi Invades!

Shiva Invades!

Beelzebub Invades!

Xena Invades!

Paula and Danny INVADE!

O Come All Ye Powerful!

Koryu Invades!!

Jeanne Invades!!

This quest involves enemies with defense buff, heart lock panels and timed panels. During the final burst phase, colour panels will slowly become locked.

1F – Hanna, Seiryu


Target and kill Seiryu (right side) first, as he hits significantly harder. Hanna (left) will cycle between hitting for 4000 damage, hitting for 4000 + ATK down for 1 turn, and hitting for 4000 and REC down for 1 turn. Once she hits 50% health, she will cast Sleep and Virus, so try to burst her down before she goes under 50%. Try to save Fever for the next round!


2F – Small Fry


One enemy of each color is present, and they will use a preemtive attack to turn all Panels to Timers. Use Fever from the start to finish the round quickly.


3F – Asmodius


  • Bar 1 - Asmodius extends chain required for C Panel creation for 4 turns, and hits for 6000-8000 damage. It is recommended you stall at the start, or at least make sure when you move onto the second bar, you have skills ready within two turns.

  • Asmodius' attacks grow stronger as her HP decreases so kill her as soon as possible. Her attacks progress as follows:
    5500 -> 6600 -> 11,000 + defense up > 16,000 + defense up.


    4F – Jeanne

    • Bar 1 - Preemptive attack: Jeanne increases minimum chain for C Panel (+2) for 5 turns. Jeanne's first attack will hit for 3600 damage and lock Heart Panels for 7 turns. Her next attacks should deal 7000 damage, then a 13,000 multi-hit attack. It is advised you remove the Heart lock or kill her before her first attack where she locks hearts. You do not want to push into the next bar with more than 3 turns of Heart lock or some other way to recover.

    • Bar 2 - Preemptive attack: Jeanne reduces action to 1 tap for 5 turns, and skill binds one unit for 3 turns. Jeanne will then proceed to hit for 13,000 and 7000 depending on her attacks, then raise attack frequency to 1 turn. After this, she will begin a new move, dealing 7000 and converting Blue Panels to timers.

    • Bar 3 - Jeanne's first attack will do around 20,000 damage to an all-Yellow party.
      Make sure to have very high life, or use damage reduction skills. Note that armor is not very effective, since it is a single attack.

      She will then then rotate through attacks which deal 8000 damage and invalidate either red/yellow/green/blue panels, then do a C Panel absorption attack dealing 4000 per C Panel absorbed. After that, she will use ATK up, though she should be long dead before this.