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Beelzebub Invades!Note: All major enemies are Deities, so units with killer skills are strongly recommended. Enemies deal very high damage, and Virus is a major consideration for boss, so a dedicated healer (e.g. Thumbelina) can help make the run more stable. Other top picks generally include Metatron (6-star), Freud, Nobunaga Oda, Amaterasu, and Schrödinger
1F – Joe, Belphegor
Target Joe (left) first, as he is the one who will be doing the majority of the attacking, and can also spawn junk panels. Once Joe is defeated, Belphegor will transform, and attack for high damage (~10,000) with frequency of 2. Try to save your skills and fever for the next floor if you can.
2F – Astaroth
Bar 1: You can FEVER your first turn, he will drain it with his first attack otherwise. Astaroth's first attack will reduce FEVER gauge and deal some damage. After this, he will convert panels to Green, followed by a Green absorption attack the next turn. Afterward, he will extend chain needed for Cpanel creation, but it's usually possible to kill him with the FEVER before this.
Bar 2: Astaroth will begin a cycle where he protects panels of a color, then absorbs them to attack the next turn. The order of colors is Green, Yellow, Red, Blue. You can use skills or fever to kill him quickly here, as protection can be difficult to deal with, and his damage is high.
3F – Beelzebub
- Bar 1: Beezelbub will extend the chain required for C panel on first attack. She has high attack power, and often converts panels to Green timer panels. If you have a strong healing character, you can make your way through this bar without much trouble, but it's good to kill her quickly as her damage is quite high, and she also can use a virus attack.
- Bar 2: Preemtive attack: virus (~1300 each char) (7 turns) Beezelbub will attack for around 8,000-10,000 as well, so keep HP as high as possible. If you can cure virus or bring resistant characters, it will help a lot. She will absorb panels to heal herself at low life.
- Bar 3: Beezelbub will begin a countdown, with different attacks each tick, as follows:
- Attack for 8,500
- Attack for 8,500
- Attack for 6,000 x2
- Attack for 8,500
- Huge damage attack (likely fatal)
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