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Koryu Invades!
1F – Pochi, Mermaid, Scarecrow
Target the small fry on the sides first, to reduce incoming damage. Then finish Mermaid off at a reasonable pace to build skills and FEVER.
2F – Shoin, Hachi, Crow
Target Shoin and Hachi first, finish them quickly as they can deal significant damage. Save skills and stall as needed on Crow.
3F – Forneus, Thetis
Target Forneus first, as she does much greater damage. At 50% health, she will raise attack frequency to 1 turn, and give notice of a strong attack; her next attack will then do around 16,000 damage. Finish her very quickly before these become an issue.
Thetis has a healing ability, but is otherwise very easy. Take your time on her afterwards and recover skills.
4F – Koryu
- Bar 1 - Koryu uses a preemptive attack to raise defense for 3 turns. Her attacks are a 3-hit combo and full-party (4 hits) attack, so defense and counters work well here. Koryu's attack frequency is 3 turns, so it's easy to pace yourself. She has high defense, so if you can reduce it, you will deal large damage.
- Bar 2 - Koryu again uses preemptive defense up for 3 turns. On her second health bar, she gains an ability to reduce party ATK by 80%, so it's very helpful if you can remove this effect with a skill. She will still make use of combo attacks, but now also has an attack that deals ~17,000 damage, so be careful to keep HP high, and finish her quickly.
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